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Calibration Library 1.0.0
A C++ library for camera calibration and vision-related geometric transformations
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Hand-eye calibration algorithms and utilities. More...


Go to the source code of this file.
Classes | |
| struct | calib::HandeyeResult |
Namespaces | |
| namespace | calib |
| Linear multi-camera extrinsics initialisation (DLT) | |
Functions | |
| auto | calib::optimize_handeye (const std::vector< Eigen::Isometry3d > &base_se3_gripper, const std::vector< Eigen::Isometry3d > &camera_se3_target, const Eigen::Isometry3d &init_gripper_se3_ref, const OptimOptions &options={}) -> HandeyeResult |
| Refines the hand-eye calibration transformation using an optimization process. | |
| auto | calib::estimate_and_optimize_handeye (const std::vector< Eigen::Isometry3d > &base_se3_gripper, const std::vector< Eigen::Isometry3d > &camera_se3_target, double min_angle_deg=1.0, const OptimOptions &options={}) -> HandeyeResult |
| Estimates and refines the hand-eye transformation. | |
Hand-eye calibration algorithms and utilities.
This file provides non-linear optimization interfaces for hand-eye calibration
Definition in file handeye.h.