pub fn find_chess_corners(
base: ImageView<'_>,
cfg: &ChessConfig,
) -> Vec<CornerDescriptor>Expand description
Detect corners from a base-level grayscale view, allocating pyramid storage internally.
This is the high-level entry point used by
crate::find_chess_corners_u8 and the image helpers. For
repeated calls on successive frames, prefer
find_chess_corners_buff with a reusable PyramidBuffers to
avoid repeated allocations.